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    Qt5 C++ Sqlite3 Berakhir left

    Seleccionamos desarrollador Qt5 C++ con las siguientes caracteristicas: Conocimientos del framework Qt5 y C++ Conocimientos de SQLite3 con funciones de Qt5 Conocimientos de maquetado de botones y ventanas con Stylesheet y el editor de Qtcreator. Uso de Linux Conocimientos de OpenGL Es 2.0 Modalidad de Trabajo: Remoto Pago: U$S4/hora y al finalizar premio (diferencia a U$S 400)

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    could you please help me with a project in OpenGL? This is what you'll need to do, I already have a backbone of the code 1-Design a subdivision scheme. You can use the subdivision scheme that you want. 2-Setup the relevant shaders (i.e.m Hull and Domain shaders) by loading code, compiling, attaching and using the shaders similarly to what is done for vertex and fragment programs. It is important that subdivision patches are modelled from the right piece information before to be displayed. Such a patch can for instance be defined from 3 vertices and their respective normals. 3-Display the scene as usual (mostly already implemented, with the shaders needing activation).

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    We are a Delhi ba...tested for various screen sizes & security 5. You would be providing 1 year support for bugs/glitches if any You should have the following skills knowledge: The Swift 3.0 programming language Apple’s Xcode IDE Frameworks and APIs like Foundation, UIKit, and CocoaTouch UI and UX design experience Apple Human Interface Guidelines 2D and 3D graphics frameworks like SpriteKit and SceneKit OpenGL or Metal, iOS graphics APIs Familiarity with iOS 10 and newer OS versions A Git code repository technology We don't pay advances, however, if you are connected with us once, you can expect a lot of work in future. We don't negotiate on prices. We would pay Rs. 20,000 for this project. Don't bid if you are not comfortable with...

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    My nationality is Korean and I can not speak English. I am writing this with the help of a Google translator. I hope you understand my writing. I need a dll(C#) to capture DirectX/OpenGL game screen and convert to bitmap. And how to use this in autohotkey. If I can get a bitmap, I can take advantage of that bitmap with the GDIP library in autohotkey. I would like to use this in 32 bit or 64 bit Windows 7~10. â–¶The target to capture is as follows.

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    I need 2 x 3d models of people, an adult in low detail and an adult in high detail. I would like these models built in .3ds/ .obj format I would like c++ code that will load these models into a set of 3d meshes, and animate the meshes in four ways: walking running sitting down falling down I need the code built in C++ without boost or any other third party library depen...normal - a vector of triangles each triangle being a struct containing 3 indices into the points vector. They will point to the three vertices of the triangle. The rigging & animiation of the 3d models should match industry standards if possible so that other 3d models of people can be loaded and used if needed. Please also build a basic program that will display & animate the result in a Qt / ...

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    Xamarin app Berakhir left

    ...database automatically e.t.c. which are all stated in the attached file. The work would be broken down into bits so that each expert can handle its own area to get the best. Namely, UX/UI designer Xamarin certified programmer MEAN stack 2D animation designer OpenGL MyBB forum customization The video link to the desktop app is Please view it and share your thoughts. And for the live draw simulation here is the same youtube video link where the Opengl coding applies. Here are my concerns in porting this app to mobile. Local database searching of about 20,000 records or if more records is possible with a mobile phone. The desktop app searches through about 200,000 records to bring out result when multiple

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    i have GPU server with nividia gtx 1080 graphic card and i want to higher the openGL to OpenGL 4.6 the important is to be up to 2.0 to could working in genymotion android emulator

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    PCB is for an android tablet which will have the Rockchip RK3288 with those specifications: Process • 28nm CPU • Quad-Core Cortex-A17,up to 1.8GHz GPU • Mali-T764 GPU,Supports AFBC (ARM Frame Buffer Compression) • support OpenGL ES 1.1/2.0/3.1, OpenCL, DirectX9.3 • High performance dedicated 2D processor Multi-Media • 4K 10bits VP9/H265/H264 video decoders, up to 60fps • 1080P other video decoders (VC-1, MPEG-1/2/4, VP8) • 1080P video encoder for H.264 and VP8 • Video post processor: de-interlace, de-noise, enhancement for edge/detail/color Display • Support RGB/Dual LVDS/Dual MIPI-DSI/eDP interface, up to 3840*2160 resolution • HDMI 2.0 for 4K@60Hz with HDCP 1.4/2.2 Security • ARM TrustZone (TEE), Secure Vid...

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    International software development company needs someone who is able to find qualified sales leads. Our services: web-mobile-standalone applications development, staff augmentation. Lead criteria: 1) Company needs to start software development (staff augmentation or fixed price project with estimated duration mor... Ruby on Rails, Scala, Java Standard Edition, Java Enterprise Edition, Multiple Java Frameworks and Libraries, ASP.Net. Frontend: React.js, Angular.js, Vue.js, , jQuery, Ajax, HTML5, CSS, CSS Generator, CSS Framework (Bootstrap, Skeleton, etc), WebGL. Mobile: iOS, ObjectiveC, Swift, Android, Android Java, Kotlin, Android JDK, Xamarin. Other: .NET Framework, C#, C++, 3D Graphics, OpenGL, Direct3D, Unity, WebGL and Web 3D Libraries like (, , etc).

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    I need you to test following shader and produce same output as in the link with the test image. one shader is enough. I would need you to build it in visual studio and make the image examples work.

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    I need you to test following shader and produce same output as in the link with the test image. one shader is enough.

    $30 - $250
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    I need you to test following shader and produce same output as in the link with the test image. one shader is enough.

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    Build a c# s...recorder software, using C++ OBS library (Open Broadcaster Software - open source) The screen capture should record a selected application, from a list of current opened applications, it must record in real time and save it into a buffer that can be safely accessed by managed C# code, converted to bitmaps etc. All DirectX/OpenGL modes supported by OBS should work. Completed project should be tested on multiple applications and games using various DirectX and OpenGL versions. Completed project should be demostrable by saving a few second video screen of the game and/or application, in C# code it should be tested in windows 8+ and 10 Use the existing OBS screen hooking code, do not attempt to use another DLL injection based method or a non OBS scr...

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    ...Software called OBS, is able to correctly capture the stream of the game, so i need to create a c# project to make screenshot, using OBS code. So the work is: Build a wrapper library around the C++ OBS (Open Broadcaster Software - open source) DirectX/OpenGL game capture functionality to pull the screen grabs in real time into a buffer that can be safely accessed by managed C# code, converted to bitmaps etc. All DirectX/OpenGL modes supported by OBS should work. Completed project should be tested on multiple games using various DirectX and OpenGL versions. Completed project should be demostrable by saving a bitmap screen grab of the game in C# code once every second. Use the existing OBS screen hooking code, do not attempt to use another DLL injection b...

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    I want to integrate an OpenGL-based graphics library into my C# .NET App

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    Empresa de Desenvolvimento de Software de Gestão Temos como principal objectivo o desenvolvimento de so...Linux, SSH. Competências acrescidas: Domínio das seguintes Linguagens de Programação, e respectivas técnicas de Desenvolvimento, nomeadamente (Java, C/C++,C#). Criação de Bases de Dados Relacionais. (MySql / Sqlserver). Programação Web (jsp, servlets, php, asp, asp.net) e intregração com HTML, Flash (Actionscript) Domínio de Sistemas Operativos Windows e Unix. Noções de OpenGL e computação gráfica e multimédia. Metodologias UML e Engenharia de Software Oferece-se remuneração compatível co...

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    Requirement Fix needed for OpenGL Rendering Context issue in QT application when using Ogre3D. Tags : C++ QT, ActiveX, Ogre3D, OpenGL. Problem Statement: Ogre based ActiveX and OpenGL window clashes in QT app. Description: Created an ActiveX control using Ogre3D. It can be embedded in any container application. Like that it can be embedded in QT application too. No issue here. But rendering context issue occurs, when other OpenGL window is created in the same QT application. This issue happens only the ActiveX is used in QT application. No issues happened when it is used in other non QT based application (like VC++, C#, VB) Need a fix for this problem. Input: - Ogre3D based ActiveX source and binaries. - QT container application source...

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    Hi all. I have a working software what is been written in SDL2 and opengl. I would like to find someone who can help or do the port of the vertex and fragment shader code to Opengles2

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    I have a small OpenGL xCode project. It consists of ~ 7 classes and provides ~5 functions. I want to port this project from xCode to Qt. The good news is that you don't need to change the openGL code to the QOpenGL classes, for example. I.e. you can use the code as it. The main task will be, I guess, on the main window. Qt provides QOpenGLWidget that can be used as a canvas so you will need to change the xCode main window to the Qt mainwindow. Hope you find that interesting!

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    Experienced professional with WebGL - Web and mobile applications Looking for WEBGL, HTML5 expert Experienced professionals who can justify proven track records developing webgl/opengl/vr applications Experience developing web and mobile applications with WebGL, Strong sense of details, like work perfectly done (Clean Code / Nice UI) Work fast, communicate well Technologies: Webgl ThreeJS Angular Database: mysql and nosql (json) We are providing a detailed description and specifications including all wireframes and live example. Work under NDA. Please send past projects done with webgl, three.js. Need urgently!

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    Hi, I want to have an OpenGL program (can be done by C++ or Java ) that reproduces the attached image by sending nine random points and 8 lines to the shader. (We don't want to render the small white spheres) Please see the attached image before you continue reading! The requirements as following: 1) By clicking a render button, we send generate nine random points and 8 lines(the lines use the same vertices, i.e each tow points are connected to each other to construct a line) 2) The vertices are sent to the vertex shader. 3)In the shader, from the nine points, we reproduce the spheres and the connection between them ( we might use more than one shader program one for the spheres and one for the stick) 4)The camera position must be changeable ( i.e the user can choose th...

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    Here is the information of the job that needs doing on the G4418 touch screen development board: TASK: 1) Create a virtual machine image (ubuntu) for vmware with the tool chain for the Samsung S5P4418 processor 2) Test you can create a C program and cross compile 3) Cross Compile QT5 with OpenGL ES 2.0 (Graphics hardware acceleration) 4) Cross Compile the test application (Will be supplied) 5) Get the test application working on the board, with the touch screen interface 6) Get the board to boot straight to the application 7) Supply everything on DVD / server upload 8) Document all steps / create video

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    I need a code in C++ with OpenGL to create a simulation of a rigid body fracture with meshes. I will need to simulate specially objects falling and brittle fracturing for the object. Any kind of object could be use, and any algorithm can be used to do the simulation. Nevertheless, you can use this paper as a reference: The simulation DOESN'T HAVE TO BE THAT COMPLICATED. Furthermore, I will need a video demonstration of the object fracturing like this: Again, you will only need to do the objects falling and Brittle fracturing for the object. Please ignore all about the sound simulation. Any library like GLUT, GLEW, GLFW, Bullets, and others, can be used to do the implementation. Also, I

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    I need a code in C++ with OpenGL to create a simulation of a rigid body fracture with meshes. I will need to simulate specially objects falling and brittle fracturing for the object. Any kind of object could be use, and any algorithm can be used to do the simulation. Nevertheless, you can use this paper as a reference: The simulation DOESN'T HAVE TO BE THAT COMPLICATED. Furthermore, I will need a video demonstration of the object fracturing like this: Again, you will only need to do the objects falling and Brittle fracturing for the object. Please ignore all about the sound simulation. Any library like GLUT, GLEW, GLFW, Bullets, and others, can be used to do the implementation. Also, I

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    I need a code in C++ with OpenGL to create a simulation of a rigid body fracture with meshes. I will need to simulate specially objects falling and brittle fracturing for the object. Any kind of object could be use, and any algorithm can be used to do the simulation. Nevertheless, you can use this paper as a reference: The simulation DOESN'T HAVE TO BE THAT COMPLICATED. Furthermore, I will need a video demonstration of the object fracturing like this: Again, you will only need to do the objects falling and Brittle fracturing for the object. Please ignore all about the sound simulation. Any library like GLUT, GLEW, GLFW, Bullets, and others, can be used to do the implementation. Also

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    Coding in C++ language with any visual studio versions using opengl and other libraries like glut and cmath and so on depend on what the code require. The video is the result of the coding to show what you make, video example for different paper for what I mean follow the link to watch the video: Hi, in code part I want rigid body fracture simulation for table or plate or any object as attached photo in this , algorithm is described in the paper you can check here. Photo attached here on this link: Paper attached here on this link:

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    Desarrollador para teletrabajo com las siguientes habilidades (excluyentes): Conocimiento del Framework Qt5 Conocimiento de C++ y arquitectura de Sistemas (programacion prolija y ordenada) Conocimiento de SQLite en Qt5 Habilidades deseables: Linux OpenGL ES 2.0 Se coordinan los horarios segun disponibilidad. Maximo $4/h.

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    Coding in C++ language with any visual studio versions using opengl and other libraries like glut and cmath and so on depend on what the code require. The video is the result of the coding to show what you make, video example for different paper for what I mean follow the link to watch the video: Hi in the code part I want rigid body fracture simulation for table or plate or any object as attached photo in this paper also algorithm is described in the paper you can check there.

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    Hi CubexSoftware, So as i see you offering CS:GO cheats. I want to know how much you want montly/yearly for aimbot triggerbot and ESP DirectX openGL draw in overlay (Box, Bones, Health) for FaceIt Client (serverside too), EAC and Cevo. Best Regards. PS. Don't look at price, i want to know how much it cost :)

    $250 - $250
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    I'm looking for an OpenGL expert to write an openGl code with demo( video) plus implement it. If you are interested kindly bid here.

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    Dobry Wieczór, Mam do Pana pytanie, gdyż widzÄ™ że jest Pan doÅ›wiadczony w programowaniu, ale nie wiem czy Pan kiedyÅ› miaÅ‚ styczność w kodowaniu wspomagaczy do gier. JeÅ›li tak, to pytanie czy Pan jest wstanie zrobić program/wspomagacz/cheat do gry Counter Strike : Global Offensive, który posiada 3 gÅ‚ówne funkcje aimbot triggerbot i esp [ESP DirectX openGL draw in overlay (Box, Bones, Health)], nie wiem jak wytÅ‚umaczyć to na Polski jÄ™zyk, mam nadziejÄ™ że Pan zrozumie o co mi chodzi. Wpomagacz musi być niewykrywalny przez wspomniane antycheaty, możne być zrobiony za pomocÄ… ring0. Tutaj sÄ… linki do antycheatów jakie chciaÅ‚bym, żeby byÅ‚y niewykrywalne.

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    Coding in C++ language with any visual studio versions using opengl and other libraries like glut and cmath and so on depend on what the code require. The video is the result of the coding to show what you make, video example for different paper for what I mean follow the link to watch the video:

    $10 - $50
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    I need an expert for OpenGL project in order to write a code and make a demo video. Also, implement the code.

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    Coding in C++ language with any visual studio versions using opengl and other libraries like glut and cmath and so on depend on what the code require. The video is the result of the coding to show what you make, video example for different paper for what I mean follow the link to watch the video: for more details please bid here.

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    Experienced professional with WebGL - Web and mobile applications Looking for WEBGL, HTML5 expert Experienced professionals who can justify proven track records developing webgl/opengl/vr applications Experience developing web and mobile applications with WebGL, Strong sense of details, like work perfectly done (Clean Code / Nice UI) Work fast, communicate well Technologies: Webgl ThreeJS Angular Database: mysql and nosql (json) We are providing a detailed description and specifications including all wireframes and live example. Work under NDA. Please send past projects done with webgl, three.js. Need urgently!

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    I need a simple project which uses opengl, directx, open cascade or any technology to render geometric shapes. I need to draw a simple part through program through a series of lines, arcs, and circles. The parts will have external and internal contour. Then I need to render so part looks like metal. This can be in a 2D/3D environment. If third party components are used, they must be open source. You must create functions to create line, arc, circle entities, to create closed polygon shapes to render. I am looking for someone who has already done similar project. Please provide info on what you will use to complete this project. Visual samples in the bid would also be very convincing.

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    Experienced professional with WebGL - Web and mobile applications Looking for WEBGL, HTML5 expert Experienced professionals who can justify proven track records developing webgl/opengl/vr applications Experience developing web and mobile applications with WebGL, Strong sense of details, like work perfectly done (Clean Code / Nice UI) Work fast, communicate well Technologies: Webgl ThreeJS Angular Database: mysql and nosql (json) We are providing a detailed description and specifications including all wireframes and live example. Work under NDA. Please send past projects done with webgl, three.js. Need urgently!

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    Do not apply Asian developer. Must be fluent in English. Must be 6 + experiences with developement of android and iOS and C++ programming. OpenGL, OpenCV skills are bonus. please share your sky--pe id. Thanks

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    Buscamos desarrollador Qt C++ con conocimientos sobre el framework y arquitecturas de sistemas, ordenado, preferentemente con conocimientos de SQLite 3 y OpenGL ES 2.0. Con conocimientos de stylesheet y buen gusto para diseñar interfaces graficas de aspecto moderno. Se coordina los horarios y dias. Maximo $4/hora.

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    I have gles2 app writen in Qt5 C++. The application works and draws the route of a vehicle. I need two simple things: 1) A function that, when executed, draw at the in the x,y point a waypoint 2) A function that allows loading a 3D object. We are currently drawing a very simple object. I give documentation by chat.

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    Project for egslava Berakhir left

    Hi egslava, We are looking for a single screen Android app. The app opens in full screen mode and ready to write with finger touch. Touch back button to close the app. 1. OpenGL v.2 (GLES20) 2. Should run on all devices Android Lollipop and above (below Lollipop ok but not required) 3. Writing should be smooth (Bezier algorithm) 4. Develop custom class GLTextureView extends TextureView implements 5. Writing should be like writing with a marker on paper – thick, fixed width & semi-transparent Please let me know if you are interested in this project.

    $100 - $100
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    Hi jasminko, We are looking for a single screen Android app. The app opens in full screen mode and ready to write with finger touch. Touch back button to close the app. 1. OpenGL v.2 (GLES20) 2. Should run on all devices Android Lollipop and above (below Lollipop ok but not required) 3. Writing should be smooth (Bezier algorithm) 4. Develop custom class GLTextureView extends TextureView implements 5. Writing should be like writing with a marker on paper – thick, fixed width & semi-transparent Please let me know if you are interested in this project.

    $100 - $100
    $100 - $100
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    I am looking for an excellent Swift App Developer. This is ongoing project. If you do first task perfectly, this job will be continued. If you have no skill with CoreImage & OpenGL, don't apply! Don't copy & paste templete bid. The proposal will be ignored. Only answer about following questions: 1. What is CVPixelBuffer? 2. Do you have experience with CoreImage? 3. Do you know Tiny Planet Photo? 4. Can you work in this weekend? Happy bidding!

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    We need to create an operating system with Yocto Project: Minimal, fast and Light: Only the files needed for the software to work (no video codec, no Qt examples, etc) Run the application full screen at startup. Hide text at startup and shutdown (If possible ...create an operating system with Yocto Project: Minimal, fast and Light: Only the files needed for the software to work (no video codec, no Qt examples, etc) Run the application full screen at startup. Hide text at startup and shutdown (If possible I want to add an image for the boot and another image for the shutdown) Fast Boot (please see video and tutorial for this board) SQLite 3 and OpenGL ES 2.0 Support Marble Library Support Documentation to create it (document with steps and screenshots or video) Drivers...

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    A 3D model viewer for opening .obj and its related .mtl files - It has to be developed in C++ and OpenGL (Other programming languages are also ok) - It has to work in Raspbian (RaspberryPi 3) - Use open source library for opening the obj files Features: - Simple view manipulation like rotate, pan and zoom - Applies textures specified by mtl files This is a project for experienced developers. You should at least have a Linux machine. We can work with you to do the testing. Please include the text "Rpi OpenGL" in your bid. Thank You.

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    ...before it will run). Also, I was able to get a libprojectM static library building for iOS (in the master branch of the einsteinx2/libprojectm-ios repo on GitHub), though it's totally untested. However, while my Objective-C and Swift skills are strong, I'm weak in OpenGL and C/C++. Also I have very little time to work on this. If you have OpenGL ES skills and some C/C++ background, it should be relatively simple to get a running iOS app proof of concept. It only needs to display the output of libprojectM into an OpenGL ES layer, similarly to how the macOS example project works with SDL. I can take it from there and integrate it into iSub if I have the entry point to feed it audio samples and an example of it displaying output. I would prefer that ...

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    ...rendering 2 scenes, The first using openGL classic and the second using modern openGL (3.2 or later) Visual 2015 must be used and the deadline of the first scene is July 8 (4 days) Besides the absence of errors and warnings and documentation of the whole code, The first scene must include at least 5 of the following sections in this order of priority: At least 3 meshes loaded from XML The meshes can be .obj and must be treated separately Scene graph That there is lighting One of the .obj should rotate on itself Crop graph primitives Own code to render For the second scene, some requirements are similar, absence of errors and warnings, documentation of the code, load at least 3 meshes from an XML and use scene graph. In addition to being modern openGL...

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    The job is to create two scenes in a project VisualStudio 2015, the first is to load two meshes using TinyObj and openGl classic. Adding lights and one of the meshes is subjected to an automatic transformation (rotate on itself). The meshes have to be loaded from an XML and it is possible to use scene graph and cut of basic primitives. For the second scene you have to use modern OpenGL, to .obj add textures and add some effect (skybox, particle system etc ...) For any doubt or question do not hesitate to contact me. The deadline for the first part is on the 8th (Saturday) and the second on the 13th (Friday) ----------------------------------------------------------------------------------------------------------------------------------------------- El trabajo consis...

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    ...rendering 2 scenes, The first using openGL classic and the second using modern openGL (3.2 or later) Visual 2015 must be used and the deadline of the first scene is July 5 (3 days) Besides the absence of errors and warnings and documentation of the whole code, The first scene must include at least 5 of the following sections in this order of priority: At least 3 meshes loaded from XML The meshes can be .obj and must be treated separately Scene graph That there is lighting One of the .obj should rotate on itself Crop graph primitives Own code to render For the second scene, some requirements are similar, absence of errors and warnings, documentation of the code, load at least 3 meshes from an XML and use scene graph. In addition to being modern openGL...

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