Dear Client,
I hope this message finds you well. I am thrilled to submit my bid for the project you have posted regarding optimizing FPS in your mmorpg game. As an experienced software engineer with a strong focus on C Programming, C++ Programming, and Game Development, I am confident in my ability to deliver exceptional results.
I have a solid background in optimizing FPS in mmorpg games and am proficient in OpenGL and game development. I am familiar with low-end device optimization techniques and have the ability to identify and fix performance bottlenecks. Additionally, I have experience working with profiling and debugging tools, which will enable me to efficiently analyze and optimize your game's performance.
Based on your project description, I suggest using glDrawElements with client-side buffers and avoiding glBegin/glEnd in RenderMesh(). By making these adjustments, we can significantly improve the FPS. I also recommend precomputing the elements array in Open2() and creating a map to efficiently copy values to the new places they need to be in. This approach will ensure that the texCoords, normals, and vertices use the same indices, resulting in smoother rendering.
I understand that the complexity of this optimization process can quickly grow, but I am confident in my ability to handle it effectively. I am committed to delivering exceptional results and ensuring the best performance for your game on low-end devices.
If you would like to discuss pricing and timeline further, I kindly request that we connect in the chat. I am available to answer any questions you may have and provide additional details on my approach to optimizing the FPS in your mmorpg game.
Thank you for considering my bid. I look forward to the opportunity to work with you and deliver outstanding results.
Best regards,