This is going to be fairly hard to explain so I will give as much detail as I possibly can. I need someone who is familiar with [login to view URL] from Blizzard and, if possible, the game Diablo II: Lord of Destruction. I currently have a bot that is capable of going into a random game and typing something on the screen. The bot currently uses AutoIt. Here is the link to the website where the bot can be found:
[login to view URL]
What I need is a bot like this but one that is clientless, meaning it doesn't need the game to run. I would be able to go into a Diablo II game on [login to view URL] and type a message of whatever I wanted it too. It must also be able to use proxies to connect to [login to view URL] as well. And if it is not possible to make it clientless, have it be so that it can run multiple time per computer/ip address. That is what the proxies are for. If someone can do this please let me know and also feel free to ask me any questions. I understand this will probably be a hard task to accomplish but it is very important. And make sure you download the file to understand what is going on. It is easier to explain that way. Or, if someone here actually played the game, that would also make it easier as well. Thank you all and good luck.
I'm extremely experienced with this field of development. Depending on whether or not the D2X network protocol is encrypted, I might be able to finish the product for less and in a shorter amount of time than what I quoted. Reverse engineering games is one of the fields I excel in, as I have successfully reverse engineered the encryption algorithms in games such as Ragnarok Online II (just released) and Final Fantasy XI (I was the first person to do this.)
Hello,
We understood your requirement and can create a clientless bot using C++. We have adequate skilled resources to do this project and we are confident of creating a solution for you.
Regards,