Unity / C# minigames developer

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Hi! I'm looking for a Unity developer (SOLO, not a team!) for a competitive single player Android game which consists of multiple (2d) minigames. Usually very simple minigames, in terms of genre its a mix of hypercasual (stack tower, lumberjack) and casual mechanics (such as hidden object). The game has been actually finished and live for couple years now, but programmed in AIR/Flash (ActionScript3). It needs 1:1 port to Unity / C#. It doesn't mean you'd need to port the source code, but the functionality should feel as close to the original as possible. If we're happy with the job you've done on the port, you'll be improving the game further (adding more minigames, increasing the quality etc.).

Required:

- You don't need to have a huge expertise in Unity (as the games are relatively simple), but should be able to learn quickly and should have already finished couple of smaller games of reasonable quality. We expect minimum of 1 year of Unity experience, preferred 2-3yrs.

- You should also have no issues with integrating various API's (Google Leaderboards, Firebase etc.).

- Good communication skills required (english)

- At least 40-50 hrs / month

You'll get:

- Implement various game mechanics rapidly

- Steady stream of work if we're both happy

- Chance to grow in terms of taking on more responsibility on more projects, if things go well and you're interested in that (not mandatory).

- Get paid for what you enjoy!

Please make sure to include references of past games in Unity you worked on (ideally, a variety of genres to show your versatility).

Thanks!

Unity 3D Pemrograman C# Mobile App Development Pembuatan Game Android

ID Proyek: #33290218

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