I am a software engineer with 6 years of experience in both web and gameplay development. During those years I worked as a gameplay developer for some Unity/C# projects, most notably a rogue-like RPG project, which is still in the prototyping phase, and a small casual mental calculation mobile game called 09 which you can find on Google Play Store. I also made multiple tools, using WPF/C#. Those experiences gave me skills in game engine use, code architecture, gameplay mechanics
design ability, and communication and organizational skills. I also have a little professional experience working with C++ due to my end-of-study internship, during which I had to create a C++ plugin for a voice chat library for Unity.
I'm motivated, passionate, and rigorous, and I think I can make up for my lack of experience with my motivation and adaptability. I am also inventive enough to contribute innovative and original ideas to all aspects of game production and development. I also have a good level of French and English, which helps in communication and research.