We need a scary room as realistic as possible but at the same time low poly.
You must have experience modelling and texturing for games, optimizing all elements.
The project only requires the interior of a closed room and some elements inside. There is not a clear idea of how it has to be, you will have freedom to design with only some recommendations.
Budget is only orientative. We are looking for top quality, if you can provide it more projects with same characteristics will be offered.