Bendy Shader

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A shader written in OpenGL ES 2.0. The shader needs to have the ability to bend two lines with a slight falloff. Either a vertex shader can be used to bend the geometry or a fragment shader (The use of a vertex shader would be prefered). ie either the result can be achieved manipulating the geometry or by using the colur space of a texture. The shader needs to be easily customisable with the amount of bend it can do either with the geometry used or the image that will be viewed in the texture space.

OpenGL

ID Proyek: #12044440

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Proyek online Aktif 7 tahun yang lalu

Diberikan kepada:

IMvikings7

Hello, sir! I will complete your project in 3 days. I have 6+ years of experience in openGL&c/c++&java programming. I have understood your requirement fully and recently developed such program. I will SATISFY YO Lebih banyak

$200 USD dalam 3 hari
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