Hello, we are looking for a team to make a single level dungeon fantasy monster 3D game, in which the player has to slay smaller monsters to gather items. With these gathered items, he can forge weapons to fight the Boss. There will be an Angel who will be advising the player as per need. Fighting and killing the Boss is the main objective. If satisfied, we would love to pursue further avenues with the team in the future.
From the games art perspective, the team will be required to animate the characters, lighting effects, ambiance, sound design, climatic effect and other physics effects. The game is based in a fantastical realm and should have asthetic and impactful art direction. You will be needing to create the 3D-models, 2D art and assets to work with.
Any programming language is accepted, but unity3d or unreal engine is preferred. Unity asset store plugins can be purchased upon request for better production quality. But, the code should be simple, clean and configurable.
The project is expected to not take more than 3 weeks after acceptance. The timeline is flexible, but once committed, the timelines cannot be changed. There is no need for multiplayer support or any integration with ad services.
A document, explaining the design of dungeon will be provided along with the list of item names and weapon choices. You will be free to add anything which you might find interesting. Your team should have experience with iOS, both iPhones and iPads. Android platforms will surely be a plus.
The team must have a 3D artist from animation, 2D artist with knowledge in UI design and animations and a programmer with excellent understanding of Unity 3D framework.
1. Team must sign an NDA, and be communicative through SKype.
2. Available for 48 hours status report and weekly demo
*Remuneration is negotiable