Hey I was wondering if you could do this project by 12/17/18. Tell me a price and we will discuss. The program is in C++. Thank you!
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Pirates of Wynwood
You're to write a basic console game with the following premises:
The Enemy:
Pirates are trying to raid the art galleries of Wynwood. There are Greedy Pirates (GP) and Silly Pirates (SP).
The SP simply wander the Blocks of Wynwood looking for art to steal, and if they bump into you steal your art:
The SP has 1 action and 1 health
Meander across the game playing field
No particular direction as a rule
Look to steal art from the Galleries or you the Art Collector (AC)
Once beside the AC they try to “steal” your art. (60% chance of success in taking any 1 item)
They slow your (AC) movement by 1 action
Suck the life force from a human
For each round beside the human loses 1/2 a heart
The GP:
The GP has 2 actions and 2 health
Search for a AC to steal all the art
They move as rapidly as possible to the human AC
Attack the AC
Once within 2 squares of a human they attempt to Steal all the Art for themselves
2 squares away: 65% chance of stealing a piece of art. If they successfully steal art they move next to the human
1 square away: 90% chance of stealing a piece of art
Once beside the Art Collector they slow the human by 2 actions
Multiply
For each round they steal some art, there is a 50% chance they will spawn another GP or SP
Suck the life force from a human
For each round beside the AC you lose one heart
The Human Art Collector
The Human is a Art Collector whose job is to Collect all the Art.
The AC has 3 actions
The AC has 5 hearts
The AC can visit the Galleries and collect all the art there (the number of art pieces in the galleries is up to you)
The AC starts the game with 3 pieces of art
When the AC loses all hearts or all art they lose the game
The AC carries weapons
The Pirate Chains
The Pirate Chains stuns the GP and SP for 1 round. A stunned pirate if beside a human can’t move or perform any action.
The Pirate Chains has a range of 2 squares
The Pirate Chains has a success rate of 30% at a range of 2 squares and 60% at a range of 1 square
The Parrot of Doom (PD)
The Parrot of Doom removes half the energy of the GP or SP when it succeeds on the attack
The Parrot of Doom succeeds against an SP 75% of the time
The Parrot of Doom succeeds against a GP 60% of the time if it is at full health and 80% if at half
The Art Galleries (there are 5)
While the GP and SP primarily attack the human, they also recognize Art Galleries and if within 5 squares of them, will attack them as if they were humans.
A successful hit destroys the Art Gallery and steals all the art
If all 5 Art Galleries are destroyed the player loses.
The Board
The basic board must be at least 20x20 in size. All sides are bounded in large concrete Wynwood Walls to prevent the ideas (or maybe even the human) from escaping.
Movement and turns
The Human and the pirates can move in any of the surrounding directions and squares up, down, left, right, and diagonally. Movement consumes one action per square.
All attacks take one action.
You and the pirates may not occupy the same square.
That's the game basics. Please note that some of the code I'll be showing will be windows specific.
Additionally
Extra credit
Any additional attacks for the Pirates and the Art Collector (if and only if you have successfully implemented the base game).
The use of direct keyboard input vs a menu
Sound
Anything cool
Extra credit must be DOCUMENTED at the top of your code in a comment box.
Please note: this is your program, using code you find on line without attribution is plagiarism and is not tolerated. This program will use most of what we learned throughout the semester. You must have properly formatted code, proper functions and data types.
This is your proof you learned the material! Have fun - be Logical!!
Hi, Dear Employer!
How are you?
I am really interested in your project.
I have enough experience on python, C/C++, C#, java,Delphi programming My sql and LINUX.
I am 100% sure i can satisfy your requirements perfectly.
User-Friendly Interface And Clear Algorithm Will Encourage Your Project.
I want a long term relationship with you.
Thank you and best regards!
Hi.
I'm Enkhbayar B in Japan.
I have read your description in detail and have interests in your project.
I have many experiences that have ever done what is similar to your project.
As a solution, I have a good idea to build your project perfectly
I would like to have a discussion with chat to get more about your project.
Thanks.
hi
I am really interested in your project
I have full experience of c programming
I could implement c source code for your game logic as you want within timeline you want
I could satisfy you
Everything will be done well if you work with me
Thank you
Hi there,
I have read your project description and i'm confident i can do this project for you perfectly.I still have a few questions. please leave a message on my chat so we can discuss the budget and deadline of the project.
Thanks
.
.
Hi...
How are you?.
I saw your description carefully and i 'm very interesting your project.
And i can start to work just now and will be my best to finish asap with good quality.
But to do your project perfectly, i will need to know more clearly so i have few questions with your project.
If u have little time to discuss wiht me, please ping to me.
And if you would like to see my skills please go this link:
https://www.freelancer.com/u/crocodile305
If you would like to give me your project , i will be very happy to work with you.
Thanks
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