The task is to make a Bomberman-type game in Flash which has multiplayer support implemented through our SDK ([[login to view URL]][1]). An example of the network code for movement is included in the attached file.
Please don't hesitate to contact us if you have further questions!
Game description Bomberman:
2-4 players of different color start in the corners of the playfield. Square based level, 13x13 squares.
Breakable blocks are randomly distributed on the playfield. Solid blocks are evenly distributed as shown in the attached document.
Pressing space places a bomb, initial blast power of the bomb is 2 squares.
The bombs explode after 2 seconds. If a bomb-blast hits another bomb it should cause a domino effect. The goal is to blow the other players up.
Powerups can be found under the breakable blocks: extra bombs; allows you to place more than 1 bomb at a time (one more bomb for each extra powerup you get)
firepower; extends the range of the bombs by 1 square for each powerup.
When a player places a bomb, he sends a bomb message with the x and y and bomb firepower level, bombs should only be placed when a bomb message is recieved.
ex:
When a player explodes he should call the gameOver function, once all players have died but one, the winner should call announceWinner with his own id.
info:
[_[login to view URL]][2]
downloads: [_[login to view URL]][3]
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
## Platform
The game shall have multiplayer support implemented through the arcadelia SDK (
[[login to view URL]][4])