Convert OpenGL fragment Shader to WebGL fragment shader

Selesai Dipasang May 28, 2015 Dibayar saat pengiriman
Selesai Dibayar saat pengiriman

I need help converting an OpenGL GLSL fragment shader to a WebGL fragment shader with the accompanying Vertex shader: The shader to convert is the Bitonic Merge Sort at the end of this link (Example 46-2): [url removed, login to view]

GPGPU JavaScript OpenGL

ID Proyek: #7755785

Tentang proyek

2 proposal Proyek online Aktif May 29, 2015

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franjav

I have a bast experience with OpenGL and GLSL, and I have implemented the Bitonic Merge Sort in CUDA. Then, I think could do this code without problems

$111 USD dalam 7 hari
(0 Ulasan)
0.0

2 freelancer rata-rata menawar $133 untuk pekerjaan ini

jasqwerty

Do you have a specific hardware target in mind or is this a proof of concept on a single hardware setup? Also, any specific issues you've had in converting this over to WebGL or is WebGL just not something you frequent Lebih banyak

$149 USD dalam 5 hari
(19 Ulasan)
4.5
JacobMango

I have GLSL experience and also have knowledge on Javascript. This is what should allow me to complete this project successfully.

$155 USD dalam 5 hari
(0 Ulasan)
0.0