hi,
i am looking for a directx11 programmer. i need you to make a class that can draw text in a directx11 game. The class needs to use directinput, NOT gdi! It should have no additional dependencies, apart from the dx11 dll's ofcourse. I will provide you with a skeleton class to work with and your class will be given 2 parameters only: the dx11 device and the device context.
it should be possible to change the text font, color, width, opacity and also add shadow and outlines to the text.
Here is a sample open-source class that works perfectly(but i cant use it in my project because its opensource): [login to view URL]
regards.